Healthier Balance with Video Games
This is one of those things that has been a long, long time coming. I play too much Final Fantasy XIV. It’s not to the point where it’s an addiction, at least not to the extent that it interferes with my ability to live and do other things, but it does eat up a ton of my free time. It’s well past time I fix that.
Part of the reason I get so sucked into it is it’s one of my primary social outlets. That’s not a bad thing! But it also gives me FOMO about things that decidedly should not be FOMO inducing because it’s content that isn’t going away, it just might be a little less active if I get to it later.
So over the next few weeks I am going to be pruning back some of my weekly objectives, namely larger weekly grinds, in the hopes that it frees up time to do other things. I want to spend more time learning to 3D model and making my game!
(Listen when I am regularly having panic attacks, yesterday’s lasting 4.5 hours, because “I spend too much time on this video game that I do enjoy but I wish I were doing other things”, that’s a pretty damn good sign something’s gotta change)
Somehow unrelated to the above, I crashed out 4 days in a row this week. That’s… not great. I’m not doing well. I desperately wish I had something more interesting to say than “I’m not doing well” given that was the topic of last week’s blog too but unfortunately it really is true. Nothing I won’t survive, but uuuuuuuuuuuugh.
Oh some genuinely happy news - I got Blender working with my drawing tablet on my laptop! I can do 3D modeling at work on my lunch breaks! The graphics tablet would be more useful if I were sculpting but it’s not a bad input method. I got Laika (now renamed to Juniper)’s neck, shoulders, and thighs done so all the parts I modeled are connected. Next is the hands and feet which are going to be FUN.